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Testimonials

Nate is the most improved student I have taught. I expect big things from him in the future.

Chris Julian, 9 Year Game Industry Veteran, Video Game Production Instructor, Tribeca Flashpoint Media Arts Academy

ShWARp: A twin stick shooter with an exciting twist, warp around the map while defending the Earth from an alien horde! The more you slay, the more powerful you're default weapons upgrade, pick up additional weapons of dead enemies and activate map devastating environmental weapons! Made with a four man team over the course of five months in Unity.

Latest Projects - Check the reel for footage or contact me for the full game!

SpaceBreaker: Inspired by games like Breakout and Arkanoid, Spacebreaker gives the player the tools to have the ball work for you instead of working for the ball. Mine asteroids to collect money and energy, use the energy to unleash Rockets, Lasers and Railguns on the fly with Timeslow and Magnet abilities to keep you're ball in play. Collect the goal in money before time runs out and watch out for Space Worms and Pirates!

PROJECTS

Made with industry standard programs

Example of Documenation

The Labyrinth: A 3D environment made in UDK to showcase all the abilities I've learned over the years, the Labyrinth was designed from concept images​, textured, lit and set dressed using kit-mashing from default UDK assets. It also features my Kismet abilities with AI scripting, Matinee, Triggered and Used events and Streamed levels as well as various interactive spots in the environment.

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